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SurroundByUs.com :: View topic - VST, Player etc for SPEC
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VST, Player etc for SPEC
http://surroundbyus.com/sbu/viewtopic.php?f=18&t=253
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Author:  Zeerround [ Wed Feb 09, 2011 10:12 am ]
Post subject:  Re: VST, Player etc for SPEC

What is in this folder:

C:\Program Files (x86)\Plogue\Bidule\plugins

you mentioned spec 4.3.2, but the current version is 4.6. The version of the plugins must match the version of the layout.

Author:  billcampion [ Thu Feb 10, 2011 9:01 am ]
Post subject:  Re: VST, Player etc for SPEC

i have:

Printf 1.0
reacomp-standalone
reacontrolmidi-standalone
redelay-standalone
reaeq-standalone
reafir-standalone
reagate-standalone
reajs
reastream-standalone
reaxcomp-standalone
spec 4.3
spec 4.6
zag 1.8
zag 2.1

that's it........

Author:  Blake71 [ Thu Feb 10, 2011 12:19 pm ]
Post subject:  Re: VST, Player etc for SPEC

First of all, these:

reacomp-standalone
reacontrolmidi-standalone
redelay-standalone
reaeq-standalone
reafir-standalone
reagate-standalone
reajs
reastream-standalone
reaxcomp-standalone

don't belong in the plugin folder. I see it says 'standalone' but I reckon it are the VST's needed for Mastering in the SPEC layout, these typically go to: C:\Program Files (x86)\Plogue\Bidule\VSTPlugins (or whatever you called your vst folder in Plogue). If I remember correctly (don't have these installed at the moment) there should also/already be a seperate sub-folder inside that VST folder that contains some data in order for these VST's to work. Probably called something like 'reavst' or 'reaplugins' or maybe just 'rea', I don't know, you ought to check that yourself. That's were they belong.

So what you need to do is move these .dll's to the folder I mentioned.

Author:  billcampion [ Thu Feb 10, 2011 1:01 pm ]
Post subject:  Re: VST, Player etc for SPEC

Yes there is a subfolder called JS that has some data in it. I created a folder called VST where i moved the realplugs inside the VSTPlugins. Nothing changed

Author:  Blake71 [ Thu Feb 10, 2011 1:51 pm ]
Post subject:  Re: VST, Player etc for SPEC

No, because you are also doing something else wrong, I just pointed out that other stuff because else you would later have noticed that you could not use the Mastering tools. ;)

I'll leave the rest up to Z. he's the expert. :P

Author:  river136 [ Thu Feb 10, 2011 3:05 pm ]
Post subject:  Re: VST, Player etc for SPEC

Bill, first close Plogue.
You should have a Plogue folder named VSTPlugins. Put your "commercial" VST's in there.
In the Plugins folder put in PrintF, ZAG, and SPEC. If you have any older versions of ZAG or SPEC
it's probably best to take them out.
Now start up Plogue. It should find everything, but just in case it didn't, go to Edit and select Scan plugins.

Author:  billcampion [ Fri Feb 11, 2011 4:21 am ]
Post subject:  Re: VST, Player etc for SPEC

River i created a Plugins folder and i did put in it printf, spec 4.6, zag 2.1. But i still have reds. Do i have to link something in parameters?

Author:  river136 [ Sat Feb 12, 2011 4:15 am ]
Post subject:  Re: VST, Player etc for SPEC

No, you shouldn't have to. At this point I'd probably do a fresh install and see what happens.
Just remember all SPEC .dll's must be in the Plogue\Bidule\plugins folder.
Technically regular VST's like the ones for free mastering can be in a folder anywhere and you can go to "Edit" "Preferences" "VST" and select the VST folder. Just make sure all the commercial VST's are in the directory you tell Plogue, and there can be subfolders for example "Voxengo" etc. to sort by vendor.
All this failing, you probably need to talk to Zeerround.

Author:  billcampion [ Fri Feb 18, 2011 5:41 am ]
Post subject:  Re: VST, Player etc for SPEC

well it seems things are getting better, now i have only 2 reds:Zplayer-gateclock_1 and z automatic gain-peack capture (all 6 peacks).
help wanted!
thanks a lot.

Author:  billcampion [ Fri Feb 18, 2011 6:16 am ]
Post subject:  Re: VST, Player etc for SPEC

good news my friends i installed plogue 0.9707 and all the reds disappeared.
let's starting now.
thanks for you patience.

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